Can you solo terramorphous




















Strona w sklepie. Borderlands 2 Strona w sklepie. Deprecated Zobacz profil Zobacz posty. Get "The Bee" as your shield, adds 50k amp damage to every shot and doesnt deplete your shields it a legendary , then get "The Conference Call" as your shotgun wich is 5kx6 but its legendary feature is that as the shots are traveling in the air they spawn more bullets traveling perpendicular to your shot.

The Bee will then add 50k to each of these shots making your shotgun basically 55kx6 but because of the spliting and because of how big terra is he will get hit by like 50 shots dealing MASSIVE damage. There is 8 shots in the clip and it takes 2 clips to kill him. This makes this combo less effective. Gamers choice, I guess! The Conference Call is still one of the most effective weapons against Terramorphous.

Only the Sand Hawk really beats it in my experience. It will definetly be a good choice on any raid. Even though Axton has a couple of great shield skills, you have to choose between damage and protection at level If you get the CC while fighting the Warrior during the main quest, then everything is fine. But farming for it after the main quest is tedious, since the Warrior now has the same droprates as any other boss.

Since the Good Touch is so incredibly easy to get, and since it has all the things you need for this fight fire element, good base damage, crit bonus and healing , it will be my first recommendation every day of the week and twice on saturdays.

I remember that strategy being crucial to take him down with the gear I had at the time. There is a small spot on the southern cliff where Terramorphous will be completely unable to harm Vault Hunters, as long as they stay crouched on that spot. However, it can be troublesome to shoot from this location. This spot is best used in a co-op game particularly useful with two players total , where one Vault Hunter is idle on that spot while any others fight Terramorphous, and even if others died, its health will not regenerate.

If a player has two controllers or is somehow else able to control two characters , this tactic can be considered instead of fighting him solo should the player only play to kill him. It is possible to cause the trapdoor above the battleground to remain open when there are two or more players present. To achieve this, one Vault Hunter must jump on the trapdoor, causing it to open. The next Vault Hunter jumps down towards the sides of the pit while the trapdoor is closing.

If timed right, and if the character is wedged between the trapdoor and the wall of the pit, the trapdoor remains open, even if the character falls below. When a Vault Hunter jumps while still on the trapdoor, it will open again. However, it will not fully close and will remain cracked open regardless of character death. This can be further exploited by a commando dropping a sabre turret under the trapdoor, so that Terramorphous can be damaged without characters taking damage.

It is recommended that at least two players use slag and shock weapons to distract Terramorphous, while the other two use either heavy fire weapons or sniper rifles to lower his health. Note that no part of Terra can be phaselocked, so keep Phaselock for Revives. Use Decepti0n to trick Terra while reviving allies. Spread out a bit so he can't kill you all at the same time. Standing high on the outcropping near the wall will avoid Terra's direct attacks.

There's also a little niche where one player can hide from some tentacle attacks. If you don't hug the cliff, Terra's knockback can often knock you off the edge of the arena for an instant kill.

Like Crawmerax before him, Terra has a slow elevator leading up to him. After being used it takes a minute or two seriously, not "a few seconds" or "a little bit" to shoot all the way up. If two players die, make sure you both get on the elevator at once or one of you will be waiting a long time to get back in. Get back in the fight as soon as possible though, as soon as no single player is alive or in Fight For Your Life in Terra's arena, his health resets to max.

Be quick but be reasonable; if another player is about to die, wait a couple seconds for them to spawn and use the elevator together. Buy ammo if absolutely necessary, but remember his tentacles drop lots of ammo anyway. Terramorphous is occasionally elementally charged and will resist the element he shows up as; I've seen him as Shock and Fire, not Corrosive yet but I'm not sure.

It's best to not bother with elemental guns, he doesn't appear to take Damage Over Time damage and doesn't seem especially weak to anything. Sirens should spec away from elemental damage. Terramorphous can occasionally be slagged but he usually resists it. When he's slagged it lasts for about one second instead of 8, so don't bother unless your best gun is already slag.

Obviously use your best guns. Don't use elemental guns hoping they'll do DOT, but he does seem to take elemental damage normally.

There's no particularly fancy strategy here, put a lot of very big bullets into him. Bring different kinds of guns or you'll run out of ammo.

Bring at least one long range gun for the tentacles. Being a Thresher Terra moves a lot and has many relatively small crit spots, so sniping can be trickier, but due to his bulk his crit spots aren't too small. The tentacles he spawns can be annoying, but they're great for Second Winds. Generally it's best to just wound them or ignore them, depending on type, and use them for a Second Wind if someone is knocked out. Hurting tentacles hurts Terra, too, but unless you're sniping you're likely to miss the tentacle a lot more than Terra itself.

Note tentacles drop lots of health and ammo though, so kill some just to keep everyone full of ammo. Terra drops a lot of whites and greens, a few blues, a couple purples and always drops one orange class mod it's not as good as you might hope , and apparently has a chance to drop other orange weapons. Unlike Warrior, Terra drops all his loot in a tight circle around where he dies. There's pretty much zero chance his loot will fall off the map or be stuck in his body, making the looting much less frustrating than Warrior or BNK3R.

You can also see all of the items at once, so there's less risk of ninja-looting "oranges? There's no orange guns over here I'd say Terra is easier than Crawmerax, even ignoring The Bee trick, and certainly less frustrating to fight.

His tentacles will rarely kill you unless you fail to evade, as opposed to Craw Maggots which would zip in, kill you, and flee out of range. Getting second winds is easier, and you don't have to worry as much about elemental matches with the minions. The lack of specific weakpoints you have to kill, one by one means it's much easier to hurt Terra; just shoot in his general direction.

He soaks up a lot more damage, but it's much easier to hit him.



0コメント

  • 1000 / 1000