Where is google goggles




















Update for Chrome 1. Launcher for Google App Settings V2 1. My Fluffy Friends-Know about your pets. Your review for Google Goggles. Your review for Google Goggles Thank you for rating! Leave a review. This is embarrassing To further improve results, Goggles has a feature that helps you crop the image, leaving the most pertinent and recognizable elements for analysis.

Even with proper picture taking, Goggles still needs work, which is why it's in the Labs or experimental section of Google's site. But as the science and technology behind visual search improves, you can expect to do a lot more searching with your phone's camera in the very near future.

Oh, I remember the old days -- when we all had to search the Internet using clumsy keywords, along with a dash of luck, to locate online information. Goggles heralds a new age, in which we merely have to point an electronic device at something that piques our curiosity in order to find out all about it. Currently, Goggles relies solely on smartphone cameras to see the world around us. But in the very near future, another Google project, called Project Glass, could add to or replace the Goggles experience.

This still-experimental project involves wearable, augmented-reality glasses. The glasses essentially replace your smartphone, showing you new-message notifications and calendar reminders, all while offering more information about the objects, businesses and landmarks in front of your eyes. Both Goggles and Project Glass are signs of things to come. Before long, we'll take in as much of our world through digital eyes as we do through our analog ones. Sign up for our Newsletter!

Mobile Newsletter banner close. Mobile Newsletter chat close. Mobile Newsletter chat dots. Mobile Newsletter chat avatar. Mobile Newsletter chat subscribe. Other Gadgets. What is Google Goggles? Goggles is a mobile, visual search feature of Google. Based on what he'd seen within Google, Petrou thought the tech could already work. His friends, of course, said he was crazy. They thought computer vision was science fiction. Petrou left the bar early and angry, went home, and started coding.

Despite having no background in computer vision, and a day job working on Google's Bigtable database system, Petrou taught himself Java so he could write an Android app and immersed himself in Google's latest work on computer vision.

After a month of feverish hacking, Petrou had the very first prototype of what would soon become Google Goggles. Petrou still has a video of an early demo. Before he starts, Petrou explains what he's working on. To explain, Petrou grabs a G1 , Google's then-new Android phone, and takes a photo of a newspaper article about Congressional oversight of ExxonMobil.

A moment later, the phone spits back all the article's text, rendered in white text on a black background. A few minutes later, Petrou showed a terribly lit photo of Power's desk, littered with books and cables, with a MacBook in the center. The app surveyed the image and returned 10 terms to describe it.

Some made sense, like "room" and "interior. Two terms particularly excited Petrou: "laptop" and "MacBook. But still, almost immediately after, Petrou preached caution: "We are a long way to providing perfect results," he said into the webcam. The first versions of Goggles couldn't do much, and couldn't do it very well. But searching the web just by taking a photo still felt like magic.

Over the next few years, Google Goggles would capture the imaginations of Google executives and users alike. Before Apple built ARKit and Microsoft made HoloLens , before anyone else began to publicly explore the possibilities of augmented reality , Goggles provided a crucial early example of how smartphones could interact with the real world.

Then Goggles died. The first great experiment in smartphone AR came and went before anyone else could even copy it.

Robin Williams used to joke that the Irish discovered civilization, then had a Guinness and forgot where they left it. So it was with Google and smartphone cameras. Nearly a decade ago, Google engineers were working on ideas that you'll now find in Snapchat, Facebook, the iPhone X, and elsewhere. As the tech industry moves towards the camera-first future, in which people talk, play, and work through the lens of their smartphone, Google's now circling back, tapping those same ideas and trying to finish what it started.

This time it's hoping it's not too late. When Petrou first started working on Goggles, he had no idea how many other Googlers were working on the same stuff, and how long they'd been at it. In , Google had acquired a Santa Monica-based company called Neven Vision, which possessed some of the most advanced computer-vision tools anywhere. Google had a particular idea for where to deploy it: in its Picasa photo-sharing app.

After a couple of years, as Neven Vision's tech integrated further into Picasa, founder Hartmut Neven and his team started to think a little bigger. Eventually the Neven Vision crew met Petrou, and they started working on a better prototype.

They built an app that could identify book covers, album art, paintings, landmarks, and lots of other well-known images. You'd take a picture, and after 20 seconds or so of uploading and processing, the app would return search results for whatever you were looking at. It was primitive, but it worked.

Lots of projects within Google start the same way: one person builds something, shows it around, generates enough excitement to get a few more people interested, and they contribute resources to build it out further. For the Goggles team, that happened easily. Almost everyone who saw the app walked away amazed by it. Health Energy Environment. YouTube Instagram Adobe. Kickstarter Tumblr Art Club. Film TV Games. Fortnite Game of Thrones Books. Comics Music.

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