Should i give the relic to isabella




















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User Info: OmniNakago. User Info: xnewtypex. So you have to romance her in addition to giving her the relic?

I romanced her and chose not to give her the relic although she takes it anyway and she still returned at the end of act 2. User Info: dynastyhan. You don't have to romance her, all you need is have more than 50 Friendship or Rivalry points, I said we should give the relic back to the Qunari and she agreed, then she ran away with the relic but came back in the end when I was confronting the Arishok.

User Info: dexter I gave her the relic and she ran away too. Came back during the Arishok battle to help me. User Info: DevilPhoenix. Hopefully I don't have to kill the Arishok, he's my brah'. One last quick question, is there any reason why I shouldn't just let Isabela have it?

What happens then? User Info: Thanatos2k. And you'll know when that is. More topics from this board The most dissapointing thing about this version of the game. Max level? Side Quest 2 Answers Cant get command console to work? General 2 Answers. Ask A Question. Browse More Questions. Keep me logged in on this device. Forgot your username or password? I'm assuming that the mentioned peaceful resolution isn't possible if I give it to Isabela and not the Qunari?

User Info: myztikrice myztikrice 10 years ago 12 Have you talked to his character at all? User Info: dlewis67 dlewis67 10 years ago 15 Whether or not you give the Relic to the Arishok or not, the only way you don't end up fighting him is if you let him take Isabella for punishment. In the first cutscene, First Enchanter Orsino is lying on the ground and Hawke helps him to his feet. If Bethany was the surviving sibling and she was not taken on the Deep Roads Expedition, Orsino will heal her and she will leave with him.

Meredith will arrive shortly after with her reinforcements. If Carver was the surviving sibling and he was not taken on the expedition, he will be the one appearing with Meredith as she leads a group of templars to join you. After saving Orsino, you must choose between Meredith's and Orsino's plans. If Hawke is diplomatic, you can also ask them to stop arguing, after which Orsino suggests that you lead them and make the decisions. If you follow Meredith's plan, you will fight more Qunari; this plan gives you more items and experience.

Whichever choice you make, the hostages are not killed. As the party enters the Viscount's Keep, they are attacked by a large contingent of Qunari led by a Saarebas and later a Sten. After the fight, loot the remains and containers and disarm any remaining traps. Go to the Viscount's Throne Room in the back and a cutscene will start. If Hawke did not get the Arishok's respect A Worthy Rival achievement he will order several Qunari to attack you before he will talk with you.

If Hawke has romanced Isabela at some point in the past or has fifty points of Friendship or Rivalry with her, she will return with the Relic and they must now choose whether to give Isabela to the Arishok or not.

See Arishok strategy for details on fighting him in single combat. Otherwise you will have to fight the entire group. If the duel is not offered or is offered and refused, the party will fight the Arishok and his Qunari to the death the Arishok may be easier to beat this way.

If the Arishok is the only one alive at the end of the combat, this provides an opportunity to loot the other bodies. After the battle, Hawke is rewarded with Sataareth and the Mantle of the Champion gloves. Note: The Arishok is not meant to be looted, nor is it possible to do so. When the killing blow is landed, he does not actually die, but rather, turns into an "ally" blue ground ring and a plot point. The cut scene then triggers, so a lootable body is never present.

For the final showdown inside the throne room of Viscount's Keep, there are three choices available. Two of them yield the same experience. There are also several items that are given as rewards or that may be picked up during the course of this quest:.

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